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Design Variables

This unit was completed in a collaborative method by the class being divided into groups. This unit was based on chance and randomness so in order to follow this method, the groups were randomly assigned by a roll of the dice as well as the design variables. Five variables were randomly assigned to each group in the following categories: content, influence, limitations, medium, and audience. 

Our group was assigned: 

Content: Chemistry 

Inspiration: Book Ciphers 

Limitation: No Grid 

Medium: Apparel 

Audience: Republicans 

We began our process by redefining our design challenge through the terms we were randomly assigned. Tasked with a topic such as chemistry or really any of the restraints can be seen as quite broad or open to multiple interpretations. So our real first step was confronting our understanding of each restriction. Instead of encapsulating all of chemistry as our sole subject, we decided to focus on a super relevant subtopic: global warming. Climate and the environment has been a worldwide concern but even more so with the dramatic shift in our political climate. Book ciphers as our inspiration allow for symbolism/translation to be an element utilized in the graphics made in our final format.

The third and fourth condition are combined in that we will be constructing wearables as costume and by placing them onto the human form, we are treating clothing as a canvas without a grid or structure. (With republicans in mind)


We decided that we will be designing a wearable collection of hazmat suits for three natural disasters that are to come in the year 2040: wildfires, hurricanes, and floods. 

To the left are the final photographs of the collection as well as images from the final installation/pop-up shop. As well as the brand's statement. 

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